Looking for a way to show a character from the waist up? Or seeking something
that behaves like cropping? Masking allows for for an asset to be placed within
another.
Use the steps below to explore masking.
1) Multi-select two assets (one should be a maskable prop), right-click on one of the assets, and select Mask from the contextual menu.
Alternatively, select a maskable prop on the stage, navigate to the Mask tab and add an asset there.
2) After adjusting the mask region, click anywhere outside the asset region to save the mask settings.
To edit a mask within an asset:
1) Right-click on the masked assets to click bring up a contextual menu. Select Edit Mask to make edits, or double click on the asset directly to edit.
2) Edit the mask region.
3) Click anywhere outside the asset region to save the mask settings.
To replace the masked asset within a frame:
1) Open Edit Mask mode. Then, click on the asset that needs to be replaced within the mask. Use the Replace button to select another asset in its place from the Props/Characters tab.
2) Select another asset in its place.
3) Click anywhere outside the asset to save the mask settings.
To replace a mask frame on a masked asset:
1) Open Edit Mask mode. Then, click on the masking asset that needs to be replaced.
2) After the replace mode is enabled, choose another maskable frame. It will be automatically applied to your masked assets.
3) Click anywhere outside the asset region to save the mask settings.
To revert back to the original state of the assets:
1) Right click on the asset and select the “Remove Mask” option.
2) The assets will be decoupled and remain on the scene for further editing.
PLEASE NOTE: Not all assets and props are available for use with this Mask feature - only a select list of props are maskable. Search "masks" to find the list of props that work with the Mask feature.