How do I make animals / custom props talk? (Workaround)

Vyond Studio does not currently support lip-sync capabilities for animals or props; however, this workaround may allow certain items within Studio to imitate a similar lip-sync effect. 

 

1) Add a prop to the stage. 

Screenshot 2024-07-10 at 2.13.34 PM.png

  • Custom props are allowable in most cases - check this article for instructions on how to upload assets.

2) Select the prop on the stage and open the color tab. Copy the color code shown (below) when the asset is selected. Use the eyedropper tool if needed. 

Screenshot 2024-07-10 at 2.15.41 PM.png

3) Open the Characters tab and click the Create your own character button.

Screenshot 2024-07-10 at 2.18.33 PM.png

4) In the Character Creator, click on the character's skin color and paste the color code that was copied in step 2.

Screen_Shot_2019-03-25_at_11.52.55_AM.png

5) Remove all facial features except for the mouth (face, hair, ears, eyes, eyebrows, nose, eyewear).

Screen_Shot_2019-03-25_at_11.57.55_AM.png

Tip: If Business Friendly is the current style in the video, change the top style to turtleneck. This ensures the neck is the same color as the rest of the body.

6) Save To Library when completed

Screenshot 2024-07-10 at 2.23.02 PM.png

7) Go to the Characters tab to add your character to the scene. 

Screenshot 2024-07-10 at 2.25.27 PM.png

8) Right-click on the character and select Crop.

Screen_Shot_2020-03-23_at_10.50.00_AM.png

9) Crop the character so that only the mouth shows.

Screen_Shot_2020-03-23_at_10.50.48_AM.png

10) Place the cropped character in front of the prop.

Screen_Shot_2019-03-25_at_12.23.57_PM.png

11) Add a voice-over to the scene and assign it to the mouth for lip synchronization, following the instructions in this article.**

Screen_Shot_2019-03-25_at_12.28.29_PM.png

**As an alternative, double-click on the mouth to edit, select the character and add the voice over. Cropping the character to show the mouth and moving it into place over the prop can be done first before adding voice. 

***Some users report that they prefer to create a TTS (text to speech) script and assign that to the character mouth at zero volume for the most accurate mouth movements.

Was this article helpful?
0 out of 0 found this helpful
Have more questions? Submit a request